DragonBallZTCG Wiki
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== Official Clarifications ==
 
== Official Clarifications ==
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If you use [[Black Manipulative Mastery]] to reveal Trunks' Slam and prevent damage from an attack, Slam will check your opponent's last action, not the one you're preventing. So if you blocked an attack, then had your action, then played Slam to prevent an attack, your opponent would be forced to pass their next action. <sub>[https://vignette.wikia.nocookie.net/dragonballztcg/images/c/cc/Slam_with_manip.PNG/revision/latest/scale-to-width-down/399?cb=20200603123406 <nowiki>[source]</nowiki>]</sub>
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== Community Clarifications ==
 
== Community Clarifications ==

Latest revision as of 12:34, 3 June 2020

R110 - Trunks' Slam

Card Type[]

Physical Combat

Limit per Deck[]

3

Original Text[]

(This card is considered Styled.)

Physical attack.

Raise your anger 1 level. If you stopped an attack on your opponent's last action this combat, your opponent passes for his next action this combat.

DAMAGE: AT +3 stages.

(Banish after use.)

Erratum Text[]

None

Official Clarifications[]

If you use Black Manipulative Mastery to reveal Trunks' Slam and prevent damage from an attack, Slam will check your opponent's last action, not the one you're preventing. So if you blocked an attack, then had your action, then played Slam to prevent an attack, your opponent would be forced to pass their next action. [source]

Community Clarifications[]

None

Game Rules Links[]

To be added